▼CDictionary | |
CMultinet.LagCompensation.NetworkBuffer | |
▼CGodotObject | |
CMultinet.Client.GameClient | Client implementation for the multiplayer game |
CMultinet.LagCompensation.NetworkVariable | |
CMultinet.Server.GameServer | Server implementation for the multiplayer game |
▼CNode | |
CMultinet.MultinetManager | A centralized manager for handling multiplayer connections in a multiplayer game |
CMultinet.MultiplayerNode | A node that manages: |
▼CResource | |
CMultinet.Client.ClientConfiguration | |
CMultinet.Server.ServerConfiguration |