| ▼CDictionary | |
| CMultinet.LagCompensation.NetworkBuffer | |
| ▼CGodotObject | |
| CMultinet.Client.GameClient | Client implementation for the multiplayer game |
| CMultinet.LagCompensation.NetworkVariable | |
| CMultinet.Server.GameServer | Server implementation for the multiplayer game |
| ▼CNode | |
| CMultinet.MultinetManager | A centralized manager for handling multiplayer connections in a multiplayer game |
| CMultinet.MultiplayerNode | A node that manages: |
| ▼CResource | |
| CMultinet.Client.ClientConfiguration | |
| CMultinet.Server.ServerConfiguration |