▼NMultinet | |
▼NClient | |
CClientConfiguration | |
CGameClient | Client implementation for the multiplayer game |
▼NLagCompensation | |
CNetworkBuffer | |
CNetworkVariable | |
▼NServer | |
CGameServer | Server implementation for the multiplayer game |
CServerConfiguration | |
CMultinetManager | A centralized manager for handling multiplayer connections in a multiplayer game |
CMultiplayerNode | A node that manages: |